SONIC HEROES: COMPLETE TRINITY ORIGINAL SOUNDTRAX
~ Release by Various Artists (see all versions of this release, 5 available)
Tracklist
| 1CD | ||||
|---|---|---|---|---|
| # | Title | Artist | Rating | Length |
| 1 | SONIC HEROES / Opening ver.
| Crush 40 | 1:32 | |
| 2 | STAGE 01 : SEASIDE HILL
| Jun Senoue | 2:44 | |
| 3 | STAGE 02 : OCEAN PALACE
| Naofumi Hataya | 3:44 | |
| 4 | BOSS : EGG HAWK
| Jun Senoue | 1:14 | |
| 5 | SYSTEM SCREEN : SELECT
| Naofumi Hataya | 3:48 | |
| 6 | STAGE 03 : GRAND METROPOLIS
| Jun Senoue | 3:38 | |
| 7 | STAGE 04 : POWER PLANT
| Jun Senoue | 2:05 | |
| 8 | SPECIAL STAGE : BONUS CHALLENGE
| Naofumi Hataya | 2:35 | |
| 9 | EVENT : STRANGE GUYS
| Hideaki Kobayashi | 0:28 | |
| 10 | BOSS : VS. TEAM BATTLE
| Jun Senoue | 1:39 | |
| 11 | STAGE 05 : CASINO PARK
| Jun Senoue | 2:32 | |
| 12 | STAGE 06 : BINGO HIGHWAY
| Keiichi Sugiyama | 2:28 | |
| 13 | BATTLE : CASINO AREA
| Keiichi Sugiyama | 2:44 | |
| 14 | EVENT : MONKEY BUSINESS
| Jun Senoue | 0:34 | |
| 15 | EVENT : MY WORLD
| Jun Senoue | 1:24 | |
| 16 | BOSS : ROBOT CARNIVAL / ROBOT STORM
| Jun Senoue | 2:21 | |
| 17 | STAGE 07 : RAIL CANYON
| Jun Senoue | 2:42 | |
| 18 | STAGE 08 : BULLET STATION
| Jun Senoue | 2:19 | |
| 19 | JINGLE : SPEED UP
| Jun Senoue | 1:42 | |
| 20 | JINGLE : INVINCIBLE
| Jun Senoue | 0:36 | |
| 21 | BOSS : EGG ALBATROSS
| Jun Senoue | 1:51 | |
| 22 | EVENT : DISQUIETING SHADOW
| Jun Senoue | 2:08 | |
| 23 | SYSTEM SCREEN : MENU
| Jun Senoue | 0:43 | |
| 24 | BATTLE : CITY AREA
| Teruhiko Nakagawa | 0:56 | |
| 25 | BATTLE : SEA AREA
| Jun Senoue | 0:59 | |
| 26 | SYSTEM SCREEN : 2P VS. MENU
| Jun Senoue | 0:42 | |
| 27 | BATTLE : QUICK RACE
| Jun Senoue | 3:34 | |
| 28 | BATTLE : RING RACE
| Jun Senoue | 3:33 | |
| 2CD |
|---|
Credits
Release
| liner notes: | 幡谷尚史 (Naofumi Hataya) 飯塚隆 (Takashi Iizuka, Sonic the Hedgehog producer) 中裕司 (video game designer) 瀬上純 (Jun Senoue) |
|---|---|
| miscellaneous support: | Kazuo Koizumi (task: legal coordination) |
| executive producer: | Fumitaka Shibata (WAVE MASTER) |
| producer: | Jun Senoue |
| recording engineer: | Hirokazu Akashi (engineer) Stan Katayama Masahiro Fukuhara (engineer) |
| mastering: | Isao Kikuchi |
| design: | Katsumichi "Mohizo" Nagai |
| artwork: | Kazuyuki Hoshino (SEGA) |
| rights society: | JASRAC (Japan rights society; do not use this as a label or work publisher!) |
|---|---|
| manufactured by: | AVEX INC. (2005–2014; holding company, not a release label) WAVE MASTER INC. (holding company - do NOT use as release label) |
| distributed by: | avex distribution (avex distribution,inc.) |
| copyrighted (©) by and phonographic copyright (℗) by: | WAVE MASTER INC. (holding company - do NOT use as release label) (in 2004) |
| recorded at: | Beep Beep Studio in San Francisco, California, United States Digital Magnet in Japan Jammin’ Planet Studio in Los Angeles, California, United States MIT Studio (1990-2025 ,三田) in Shiba, Minato (Minato-ku), Tokyo, Japan Room 650 in San Francisco, California, United States TAI Studio in Tokyo, Japan The Box (recording studio in the USA) in Los Angeles, California, United States The Del Rey Studio in Marina del Rey, California, United States Wavemaster Studio in Tokyo, Japan |
|---|---|
| mastered at: | Warner Music Mastering in Minami-Aoyama, Minato (Minato-ku), Tokyo, Japan |
| transliterated/translated track listings: | Sonic Heroes: Complete Trinity Original Soundtrax (standardized English tracklist) |
|---|
| Discogs: | https://www.discogs.com/release/2884623 [info] |
|---|---|
| ASIN: | JP: B0001AELWC [info] |
| VGMdb: | https://vgmdb.net/album/1574 [info] |
Release group
| artist & repertoire support: | Hirofumi Murasaki (task: A&R) Kazuo Koizumi (task: A&R direction) |
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| part of: | Sonic the Hedgehog (video game franchise) (order: 17) |
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| Wikidata: | Q11193628 [info] Q11243935 [info] |
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